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Jack Reynard
Jack Reynard
3D Modellor
San Jose, United States

Summary

Jack Reynard, freelance prop modellor with a focus on weapons and machinery. It is my primary goal with every design to implement believable, real-world ergonomics and functionality. In a world where the focus is often on "filling empty spaces" with "points of interest", I believe that raw, rugged, sensible functionality lends an air of mechanical credibility to a design that's difficult to match.

Skills

Prop ModelingHard Surface ModelingLow-poly Modeling3D ModelingPhotographyHigh-poly ModelingWeapon Modeling

Software proficiency

Blender
Blender
Photoshop
Photoshop
Quixel Suite
Quixel Suite

Experience

  • Lead Prop/Environment Modellor at RWBY: Over the Seas
    July 2014 - August 2016

    Primary modellor responsible for all weaponry, props, and most of the environment modelling. Do note that this is a spin-off animation and not affiliated with Rooster Teeth in any way.

  • Editor at Team Instaburst
    March 2014 - August 2014

    Clean up sprites for import into the Fighter Maker 2 engine, correcting discolouration, extra pixels, and other artefacts.